Back to Browse

Game Engine Stream: Purging Engine Static Variables 2

185 views
Streamed live on May 16, 2025
4:53:37

================ Timestamps: 0:00 Pre-stream setup nonsense 1:25 Start stream, check updates, and check progress board 7:55 Showcase pre-stream work (and mostly talk about job system) 59:30 Make timers non-static/encapsulated and discuss job system & ecs 4:52:35 Outro ================ ================ Check out my socials: Twitch: https://www.twitch.tv/ElPsyStreams Reddit: https://www.reddit.com/user/ElPsyKongroo100/ Engine: https://github.com/ElPsyKongroo1/Kargono Discord: https://discord.gg/yN6v7PgyKv Progress Board: https://github.com/users/ElPsyKongroo1/projects/1 All Video Diagrams: https://drive.google.com/drive/folders/1uN7MX3FoJEz7psXa8e2EboVuD4o6IfA7?usp=drive_link ================ ================ Try out Pong on Windows: https://github.com/ElPsyKongroo1/Pong/releases/tag/v0.1.1 Commits from before this stream: // Encapsulate static-service class in following modules: network, input, and utility Engine Commit 1: https://github.com/ElPsyKongroo1/Kargono/commit/ae37e8b0137f84bbf17bbfa544dbac0587f44215 Engine Commit 2: https://github.com/ElPsyKongroo1/Kargono/commit/6cd322e37d68b0b9bf737907091acdeb87697807 Engine Commit 3: https://github.com/ElPsyKongroo1/Kargono/commit/ca94d27eac8111dd95198176418191aee24bbc1a Commits from this stream: // Remove static system/variables from timers Engine Commit 1: https://github.com/ElPsyKongroo1/Kargono/commit/3a8901da6234cbfa89b195629c99b187a5720a0c // Fix workflow issues Engine Commit 2: https://github.com/ElPsyKongroo1/Kargono/commit/d131677b0f05d5611582a96fdef974100847d83b ================ ================ Chill Music provided by Chillhop Music - https://chillhop.com/creatorcred Hype Music provided by M-Piece - https://soundcloud.com/marvin-biano ================

Download

0 formats

No download links available.

Game Engine Stream: Purging Engine Static Variables 2 | NatokHD