This is my game submission for the GDHT 2022 Competition made in unreal engine 5. For me it was a learning experience of how to create a game. A bit stressful since I only had about 3 weeks to "finish". By using Houdini and Blender plugins, the back-and-forth to iterate was fairly easy.
The game is playable from start to finish although it's far from finished.
(To do: Rewarding system, weapons, ships, multiplayer mode, assets. The wish list goes on and on..:)
If you like to try it and give some feedback here is the link to the game:
https://app.box.com/s/m39i29go7h12a4jvpc5dbehf2s2xfm3a