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Game Programming: Cartesian Graph (2D) & Transforms | Godot Basics Tutorial | Ep 05

19.5K views
Jun 7, 2020
13:28

Welcome to the Godot Basics Tutorial Series, in this episode we take a brief and general look at the Cartesian Graph in Godot 2D and Transformation (Transforms) Error @ 4:21: In the Quadrants portion of the video I have the -x and -y axis labels in the wrong positions. Y axis is up and down, X axis is left and right. One thing to note that I glossed over in this episode is that the y-axis is not inverted when dealing in 3D space. I want to take a look at that in another episode that deals with 3D. Godot Tutorials ---------- 🌸 Website: https://godottutorials.com 🐦 Twitter: https://twitter.com/godottutorials Resources ---------- 🎮 Godot Game Engine Tutorial Series: https://www.youtube.com/playlist?list=PLJ690cxlZTgIsmdEhFufnB7O6KWoMS8M6 💻 GDScript Fundamental Tutorial Series: https://www.youtube.com/playlist?list=PLJ690cxlZTgL4i3sjTPRQTyrJ5TTkYJ2_ 🐥 Trello Page with other Godot Channels: https://trello.com/b/TAHIZJ9D/godot-game-tutorials In this video I go over the following: - Cartesian Graph in 2D - Transform Godot Tutorials aims to teach beginners how to get up and running with basic game programming skills.

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Game Programming: Cartesian Graph (2D) & Transforms | Godot Basics Tutorial | Ep 05 | NatokHD