Welcome to the Godot Basics Tutorial Series, in this episode we take a brief and general look at the Cartesian Graph in Godot 2D and Transformation (Transforms)
Error @ 4:21: In the Quadrants portion of the video I have the -x and -y axis labels in the wrong positions. Y axis is up and down, X axis is left and right.
One thing to note that I glossed over in this episode is that the y-axis is not inverted when dealing in 3D space. I want to take a look at that in another episode that deals with 3D.
Godot Tutorials
----------
🌸 Website:
https://godottutorials.com
🐦 Twitter:
https://twitter.com/godottutorials
Resources
----------
🎮 Godot Game Engine Tutorial Series:
https://www.youtube.com/playlist?list=PLJ690cxlZTgIsmdEhFufnB7O6KWoMS8M6
💻 GDScript Fundamental Tutorial Series:
https://www.youtube.com/playlist?list=PLJ690cxlZTgL4i3sjTPRQTyrJ5TTkYJ2_
🐥 Trello Page with other Godot Channels:
https://trello.com/b/TAHIZJ9D/godot-game-tutorials
In this video I go over the following:
- Cartesian Graph in 2D
- Transform
Godot Tutorials aims to teach beginners how to get up and running with basic game programming skills.
Download
0 formats
No download links available.
Game Programming: Cartesian Graph (2D) & Transforms | Godot Basics Tutorial | Ep 05 | NatokHD