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[GAMEMAKER STUDIO 1] How To Import & Animate Sprites Tutorial

23.6K views
Feb 10, 2016
8:51

In this video, We walk through the process of importing and animating sprites from a sprite sheet. The end result is a playable character who looks pretty good while he's walk around, and stops animating while you aren't walking. I'd rate this a difficulty of 3/10, as I use a variable and quite a few functions. 00:45 - Importing the sprites from the sheet 3:30 - Editing the skeleton object 07:25 - The last if statement for the skeleton Social: - Connect with me on Twitter @Aaron_LLTT: https://twitter.com/Aaron_LLTT - Become a valued Patron and receive more exclusive content @: https://www.patreon.com/m/LetsLearnThisTogether - Wanna hear from other developers in the industry? Head on over to my podcast, DevTalk, to listen to engaging conversations I have with various successful developers: https://devtalk.buzzsprout.com/ My Exclusive Courses💻🎮: - Bundle Course Package & More Here! https://www.letslearnthistogether.com/courses http://opengameart.org/content/lpc-skeleton ------ The skeleton Sprite Sheet https://drive.google.com/open?id=0B8hCQzGeT3ESWV9WVTc0WlZKRFU --- Download the entire project.

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[GAMEMAKER STUDIO 1] How To Import & Animate Sprites Tutorial | NatokHD