The start of a new series on all things GameMaker Studio 2. We will be taking a look at many of the features that you can build into your games and how to add that functionality using GameMaker.
Today we continue on from the last video which introduced the idea of pseudocode and we replace that pseudocode with the actual code to get our player object to move.
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GameMaker Studio 2 - How To: Movement Code | NatokHD