In this video we will explore Epic's WeaponSpawner class from the Lyra Starter project and how it interacts with the Lyra Inventory System and the Lyra Quick Bar Slots. With a focus on the item definition file, the inventory manager, inventory fragments as well as the use of gameplay tags to both decouple logic and store values.
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Getting Started with Lyra: Chapter 3 - Adding Weapons | NatokHD