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Getting Started with Rust Part 2: Ownership and Structs

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Feb 18, 2026
1:06:25

Recording of meetup from Wednesday 11th February 2026 ******************** Welcome from Rust and Cpp Dragons! Talks and chats about our favourite languages and all things tech. All levels welcome! ******************** This session is Part 2 of our Introduction to Rust programming! This series is aimed at developers who have programmed in a different language before, and are looking to give Rust a try. By the end of the four sessions, we hope you'll have enough of an understanding of the key concepts in Rust to have a go at programming in it yourself! Note: this will not be a full blow-by-blow of the book. We have run a book club in the past, so if you enjoy these sessions then we would recommend you check out our recordings of the full book club on this channel. Part 1. Dev Environment Setup & Common Programming Concepts (4th Feb) Part 2. Memory in Rust - Ownership and Structs (11th Feb) Part 3. Patterns and Matching (25th Feb) Part 4. Rust in Practice - module handling in a real project (4th March) RECOMMENDED PRE-MEETUP STEPS To get the most out of the session we recommend that attendees have installed Rust and read through the first couple of chapters of the Rust Book. Ownership is a programming concept which newcomers often struggle with, so we would recommend at least reading that chapter once ahead of this session, so you're not hearing it for the first time.

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Getting Started with Rust Part 2: Ownership and Structs | NatokHD