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Getting started with Scope's Workflow Builder - SEE how it works

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Apr 17, 2026
14:11

Scope's Workflow Builder has been live for a couple of weeks now. In this episode of Building with Scope in Public, I walk through the basics of how it works by wiring together a relatively simple pipeline from scratch. Everything shown here is also doable in Scope's classical UI (what we now call Perform mode). The Workflow Builder just makes the composition much clearer and gives you a cleaner mental model of what comes in, what gets processed, and what comes out. In this video, I: - Start a workflow from scratch with a file source - Wire it through the LongLive real-time pipeline - Stack rife on top to push FPS from around 13 into the low 20s - Layer a community-built Scope VFX node for chromatic aberration - Map a slider node directly to the effect intensity so you can ride the value live - Record the output and export the workflow More walkthroughs are coming in subsequent episodes, with LoRAs, multiple models, and multi-input setups. If you build something interesting with the Workflow Builder in the meantime, export it to daydream.live or share it in our Discord. There's a good chance it'll show up in a future video. Chapters: 0:00 Intro and why Workflow Builder 2:21 Building the pipeline: source, LongLive, Rife 6:21 Layering on a community VFX node 9:43 UI sliders for fine-grained control 12:34 Recording, starter workflows, and what's next Links: - Workflow Builder docs: https://docs.daydream.live/scope/guides/workflow-builder?utm_source=youtube&utm_medium=video&utm_campaign=workflow-builder&utm_content=ep6-description - Scope on GitHub: https://github.com/daydreamlive/scope - Daydream Discord: https://discord.com/invite/sUnT7PpTKU

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Getting started with Scope's Workflow Builder - SEE how it works | NatokHD