Building from our previous Spatial Anchor project, we will go over how to persist the project into local disk so you can reuse it in new sessions of your app or game!
👨💻 Sample Project
https://bytedance.us.larkoffice.com/file/RPjibIFWIoZPGCx6yRYuIjzTsJc?from=from_copylink
📚 Chapters
0:00 - Introduction
2:28 - Script : Buttons and Prefabs
3:58 - Anchor Prefab
6:15 - InputAction Map
7:04 - Menu Canvas
12:01 - Script : Menu Toggle
13:22 - Script : PersistCurrList
16:03 - Script : UnPersistCurrList
17:20 - Script : DeleteAllObjects
17:40 - Script : LoadAllAnchors
20:25 - Script : UnPersistAndDestroyAll
22:05 - Demo : AnchorPrefab and feature showcase
23:20 - RoadPrefab addition
23:48 - Demo 2: RoadPrefab
🔗 Links
👋 PICO Developer
► Twitter Page: https://twitter.com/PICOXR_Dev
► Website: https://developer-global.pico-interactive.com
► PICO Developer Support Portal: https://picodevsupport.freshdesk.com
► PICO SDK Roadmap: https://bytedance.feishu.cn/sheets/shtcneY4jUzhiE6bmWJ6R33pFHc