Before jumping in and adjusting levels, applying colours, and running effects, you need to tell your console what fixtures you have, and how you want to control them. This is called patching, which will be covered in detail in the session. What’s more, this session will also cover some handy hacks, which will help you speed up your programming time, looking at some of the console settings and defaults.
0:00 - Session start
7:45 - Introduction
8:30 - Phantom ZerOS
9:27 - Patching
10:55 - Deleting fixtures
11:48 - Add fixtures
30:58 - Fixture schedule
47:46 - Universes
49:22 - DMX over Ethernet
50:44 - sACN
52:33 - Art-Net
53:07 - CITP
53:25 - Desk universes
1:02:29 - RigSync
1:10:18 - Saving the show
1:13:56 - Loading files
1:20:18 - Settings
1:23:03 - Defaults
1:23:37 - Devices
1:23:51 - Remote apps
1:25:34 - Tracking Backup
1:26:45 - Triggers
1:27:20 - Clear options
1:28:00 - Upgrade
1:29:06 - Thank you for watching