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Godot Coding Challenge #1: Starfield

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Streamed live on Jul 6, 2019
45:24

Implementing the classic Starfield screen saver in the Godot Game Engine! In this challenge, we cover drawing shapes using the CanvasItem parent class, as well as basics for animating an object using the _process() function! Timestamps: 00:00 - Introduction 02:08 - Explanation of Effect 03:10 - Create Project 05:25 - Creating the Star object 06:45 - Drawing a Circle with CanvasItem 08:35 - Animating the Star 19:10 - Some quick debugging... 22:30 - Illusion of Depth 24:35 - Creating the Starfield 27:45 - Randomizing Star position 29:30 - First view of the Starfield! 32:35 - Adding the trail and drawing lines 36:00 - Some more debugging of the trails 37:35 - Flashing trail explanation and fix 38:50 - Review of code and project 41:40 - Outro Links: Original Coding Challenge: https://www.youtube.com/watch?v=17WoOqgXsRM Github Link: https://github.com/godot-academy/godot-coding-challenge/tree/master/1-starfield Godot Engine: https://godotengine.org/

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Godot Coding Challenge #1: Starfield | NatokHD