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Godot: Custom Main loop in GDScript and CSharp (no engine changes)

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Apr 29, 2024
13:44

Godot 4.2.2: Covers how to override the main loop of Godot without changing the source code. Support the channel below: My games: https://store.steampowered.com/developer/gnawpawstudios Patreon: https://www.patreon.com/Duroxxigar Extension Methods: https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/extension-methods and a video: https://www.youtube.com/watch?v=iI9sfsMIZE8 Generics: https://learn.microsoft.com/en-us/dotnet/csharp/fundamentals/types/generics and in video: https://www.youtube.com/watch?v=7VlykMssZzk

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Godot: Custom Main loop in GDScript and CSharp (no engine changes) | NatokHD