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Github: https://github.com/GarbajYT
--- About ---
Source code: https://github.com/GarbajYT/godot-hitscan-weapons
Now that we have our first person character controller, it's time to give them some weapons. There are two common types of guns in FPS games: hitscan and projectile weapons. In this tutorial, I'll be showing you how to make hitscan weapons, where bullets have zero travel time.