Godot MCP + WindSurf Tutorial — AI Creates Pause Menu in Seconds
Build a fully working pause menu in Godot using WindSurf MCP and AI automation. In this tutorial, I’ll show you how to connect Godot MCP with WindSurf, import a custom pause button atlas, and let AI automatically generate a complete pause menu system for your game. No more manually creating UI layouts, assigning textures, connecting signals, or writing pause logic from scratch. Chapters 00:00 Intro 00:27 Open Godot MCP GitHub 00:35 Install Node.js Requirement 00:43 Copy MCP Server Config 00:53 Open WindSurf Advanced Settings 00:59 Open MCP Registry JSON 01:12 Add Godot MCP Config 01:36 Set GODOT_PATH Correctly 01:54 Enable Godot MCP Server 02:05 Open Godot Project 02:36 Connect WindSurf to Godot 02:46 Import Pause Button Atlas 02:53 AI Prompt to Create Pause Menu 03:31 Testing the Pause Screen 04:05 Review Generated Scene Structure 04:48 Why MCP + AI is Powerful for Godot 05:15 Outro * Godot MCP GitHub: https://github.com/Coding-Solo/godot-mcp * WindSurf Download: https://windsurf.com/download * Node.js Download: https://nodejs.org/en/download Watch this tutorial about download and install windsurf: https://youtu.be/gLzmOJt8HkQ #godot #gamedev #windsurf #ai #godotengine #mcp #indiedev #aigamedev #godottutorial #gamedevelopment
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