GODZILLA DESTROY ALL MONSTERS FINAL REMIX hack release
Built on the Japanese release, this is not the optimal or best version, just a version with features that aren't in Godzilla 1P or Godzilla 2P, as I didn't want to mess too much with their core. This is for the truly sick GDAMM fans. The extended monster movement range is something I even wanted to add to my 1P and 2P hack, but I figured messing with them on that level wouldn't be a good idea. I figure it's possible to port Kiryu MechaG to the US version, but it's not worth the effort. New troubleshooting: So as it turns out, newer versions of Dolphin really screwed the game up when it came to loading/reading off the disc, while older versions didn't have this problem, but had graphical glitches. I found the right middleground with the link below, no graphical issues and no loading problems. You'll know you installed it right when the opening Dolby and PW videos work. https://dolphin-emu.org/download/dev/29cc009706f133aac39ebaa7003d37555b926109/ Version "5.0-4657" Old troubleshooting: Dolphin has always had issues with this game, and will give you warnings typically after matches, but they're nothing to worry about. Videos at the start seem bugged as well due to Dolph. Dolphin otherwise works great with it. A second controller needs to be plugged into second slot for 1P Melee, which Dolphin can easily simulate with even a keyboard. Japanese ISO, so keep that in mind, and I have noticed that there are more loading issues with this version than the US version if you're using modern Dolphin rather than the provided link. https://drive.google.com/uc?id=1L__FdGqY-hf7jHQn_02S1w_YLmm6haHt&export=download GODZILLA DESTROY ALL MONSTERS FINAL REMIX includes the following -It's now possible to play both Kiryu and Mechagodzilla -Triple threats! Versus and melee are now about 1Pv1v1 (Second controller still needed for 1p melee). 3P+bot and 4P supported as well. (2P Melee not available) -Destruction is now a 1v1CPU mode and a 1Pv2Pv1cpu mode (3p+bot and 4p supported) -Adventure mode is much shorter now, as it was honestly a bit of a slog -Some changes to the game rules (Monster movement length extended, meaning you can go far away from one another. Item timers shortened, less HP gained from health) -Team Battle doesn't work, but it's now possible to access via 1, 2 and 3 player for a possible future gecko/action replay code (believe me, I tried). 4P play still works
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