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GPU Lecture 34: Reflection Probes in Unity (GPU Programming for Video Games, Georgia Tech course)

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Jun 26, 2022
15:59

GitHub link to BakedInfoDiscovery UnityPackage: https://github.com/lantertronics/CS-ECE4795-GPU-Prog-for-Video-Games Support this channel via a special purpose donation to the Georgia Tech Foundation (GTF210000920), earmarked for my work: https://youtu.be/VBu-LST1p9c Class playlist: https://www.youtube.com/playlist?list=PLOunECWxELQQwayE8e3WjKPJsTGKknJ8w 0:00 -- Introduction 0:52 -- Demo scene 1:35 -- Skybox 2:38 -- Scene summary 3:17 -- Discovery shader 4:51 -- Reflection probes 6:49 -- Choosing a cubemap 7:07 -- Probe interpolation 8:51 -- Probe settings 11:04 -- Roughness & mipmaps 13:23 -- Standard shader 15:20 -- Diffuse digression

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GPU Lecture 34: Reflection Probes in Unity (GPU Programming for Video Games, Georgia Tech course) | NatokHD