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Graphics 3 [6]: Problem Solving 2D Velocity Antialiasing

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Apr 13, 2023
11:43

I spend a session blackboarding all the problems facing me at this point and gather the ideas I have that might help solve these problems. 00:00 - intro 01:27 - picture of the problem 02:03 - explicit geometry 03:00 - implicit geometry 03:45 - blurring effect 07:16 - signed distance function 08:17 - overdraw problem 10:34 - conclusions

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Graphics 3 [6]: Problem Solving 2D Velocity Antialiasing | NatokHD