Gray-Scott Reaction Diffusion in TouchDesigner (Part 1)
Learn to simulate the awesome Gray-Scott reaction diffusion system in TouchDesigner, using GLSL shaders. We discuss the mathematical basis of the system, how to implement it in shaders, tiling, and how to color the simulation using any palette! Find me online! My portfolio: https://lakeheckaman.com Instagram: https://www.instagram.com/lake_heckaman Project Files on Patreon: https://patreon.com/water__shed Gray Scott Reaction Diffusion Resources: Karl Sims tutorial: https://www.karlsims.com/rd.html Web-based interactive explorer: https://mrob.com/pub/comp/xmorphia/ogl/index.html Laplacian: https://machinelearningmastery.com/a-gentle-introduction-to-the-laplacian/ 00:00 - Start 00:34 - Gray Scott Reaction Diffusion - Motivation and Direction 04:41 - Gray-Scott Reaction-Diffusion Process Explained 22:33 - Laplacian Operator Explained 25:30 - Start TouchDesigner implementation of Gray-Scott Reaction Diffusion 31:35 - Begin Reaction Diffusion GLSL Shader 35:32 - Implement finite form of 2x2 Laplacian in GLSL 41:13 - Implementing Numerical Solution of Reaction Diffusion Differential Equations 45:47 - Colorize RD System in Separate Color Buffer
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