Grip Modeling | Cinema 4D Hard Surface Open Subdiv Modeling Tutorial | Part 5
This is the last part of Hard Surface Open Subdiv Modeling Tutorial, in this last part, we will model the grip, but instead of subdivision weights, I just added support edges because we didn't need much . Part 1: https://youtu.be/A1stTy7M07k Part 2 : https://youtu.be/0ldUCpTkFkA Part 3 : https://youtu.be/R3_J9A_5Hfg Part 4 : https://youtu.be/VRqKB4b4Llg //Get my Advanced/Longer Tutorials: Gumroad: https://app.gumroad.com/polygonpen C4D Modeling Plugins (affiliate): https://gumroad.com/a/304099251 //PATREON You can support me on Patreon to contiune to upload frequently on youtube and get scene files/Premium Tutorials/Add Free tutorials/Suggestions. https://www.patreon.com/polygonpen //CONTACT/QUESTIONS/BUSINESS/SUGGESTIONS [email protected] //DISCORD Join us on Discord and share your project/get help/discuss. https://discord.gg/F4kQczdEMg //FOLLOW Instagram: @polygonpen Pinterest: https://tr.pinterest.com/miskenderolu/ //ABOUT ME Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.
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