Part of my Half-Life Fact Files series: http://www.youtube.com/playlist?list=PLDmcwfn8y0lMtlqcpUhggk0FB1EC2i3iB
This entry examines the dynamic flocking behavior of Half-Life's Boids. Read the full Combine OverWiki article here: http://combineoverwiki.net/wiki/Boid
Credit to Barnz for sourcing the original previews.
For reference purposes:
https://www.red3d.com/cwr/boids/
https://web.archive.org/web/19970723151741/telefragged.com/message_boards/halflife/messages/21.html
https://web.archive.org/web/20000305000748/http://www.pcgamer.com:80/jsmid/news/1810.html
https://web.archive.org/web/20000524184812/http://www.valveworld.com:80/fragile/ects1.html
https://www.youtube.com/watch?v=pbFEQv259yw
Music: Half-Life (Kelly Bailey) - Nepal Monastery