Here are the exact outputs:
"onstarttouch" !activator,addoutput,rendermode 1,0.00,-1
"onstarttouch" !activator,alpha,###,0.00,-1
"onstarttouch" weapon_*,addoutput,rendermode 1,0.00,-1
"onstarttouch" weapon_*,alpha,###,0.00,-1
Render modes: http://developer.valvesoftware.com/wiki/Render_Modes
Enjoy!
**********************************************
All, and any downloads you may need are here:
http://www.tophattwaffle.com/?page_id=63
**********************************************
Contact Info:
Steam: Doogiehoogie
AIM: Doogiehoogie
E-Mail: [email protected]
X-Fire: rocketrascal34
FPSBanana: http://www.fpsbanana.com/members/144386
Skype: TopHATTwaffle
Ventrilo: http://www.tophattwaffle.com/?page_id=175
Youtube: http://www.youtube.com/rocketrascal34
Website: http://www.tophattwaffle.com/ Follow me on Twitter: https://twitter.com/TopHATTwaffle Support me on Patreon: https://www.patreon.com/tophattwaffle
Download
0 formats
No download links available.
Hammer Tutorial #76 "Invisible Players, and Weapons" | NatokHD