Extracted a few of the many nuggets of wisdom from the VR Interactions Course at SIGGRAPH 2017.
Table of Contents:
00:00 - Go-go Grasping
00:40 - Flashlight Selection
01:10 - Aperature Selection
01:40 - Depth Ray
02:05 - HOMER Selection
02:29 - Scaled World Grab Selection
02:38 - Expand Selection
02:46 - 2 Handed Lathe-Like Manipulation
03:08 - London Heist VR Excerpt
03:56 - London Heist: Why it Works
07:51 - Miniature World Hammer Smash
08:24 - Eye Tracking Co-Presence Research
08:46 - Co-Presence with Eye Tracking Vergence
09:09 - Creating Realistic VR Agents
09:53 - VR NPC: Look At Me