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Houdini Spark Simulation

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Nov 18, 2025
39:41

Box Animation: https://drive.google.com/file/d/1Qt5hScDMjq-5vu_R8eiM9ZWGkSjkoRgo/view?usp=sharing Camera: https://drive.google.com/file/d/1ofyzUTVDbtOkUVZzNO9VevCtN5L6M2Gw/view?usp=sharing Start HIP file with Box and Camera imported: https://drive.google.com/file/d/1-tHMb7ozEyzgaBRsod946RTKDZ-J8xbK/view?usp=sharing 03:10 setting up the source 04:00 maintaining consistent point numbers 05:16 measuring the distance between box and ground 06:06 VOP math 07:31 visualize with N 09:17 visualize with Cd 11:52 DOPs (dynamics level) 12:29 POP Source 12:50 velocity inherited from the box 13:40 initial velocity 14:03 visualize v 14:14 VOP math 14:40 curl noise 17:10 simulation objects 17:25 simulation geometry 17:45 particle age and life 19:44 remap ramp 20:24 drag 20:54 back to geometry level 21:08 cleaning up attributes 21:49 pop stream attribute 22:33 display particles as discs 22:46 pscale 23:39 lifespan (age/life) 24:04 wrangle math 25:00 attribute adjust float math (multiply) 25:19 remap lifespan and multiply to pscale 26:46 render objects 29:33 render in Solaris (stage) 30:23 Solaris Scene Graph Tree 31:10 materials 33:44 set velocity blur (Render Geometry Settings) 35:02 render to disk 35:12 set the render camera 36:20 render scheduler 38:27 setup overview: art direct 39:28 next up: deforming the ground https://www.youtube.com/watch?v=P4qkS_8R8ow

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Houdini Spark Simulation | NatokHD