How Adventure Creator made everything possible! - DEVLOG 01
Welcome to my second Devlog for my indie game When You're Not Around in this video. I'm kicking off by showing the project in Unity, how I use Adventure Creator, and make my game without writing any code. I'll also showcase how I make pixel art for my game and talk a bit about Twine a program used for dialogue. Thank you so much for watching!! If you have any suggestions for what you would like to see from my devlogs or tutorials please write a comment, I would love to hear your thoughts. Play my prototype WHEN WE WERE YOUNG here: https://hallberg.itch.io/whenwewereyoung 👀SOCIAL MEDIA Twitter: https://twitter.com/kenneth_faigh Instagram: https://www.instagram.com/kenneth_faigh/ Artstation: https://www.artstation.com/faigh Behance: https://www.behance.net/Hallbergartist 🎨TOOLS USED Engine: Unity (Add-on used Adventure Creator: https://adventurecreator.org/) Art: Photoshop https://www.adobe.com/dk/ Editing: DaVinci Resolve 18 https://www.blackmagicdesign.com/prod... Twine (For creating dialogue and branching narratives) https://twinery.org/ 🎵 SONGS USED Music used in this video by: Lift Up - Mini Vandals, Guess I'll Never Know - TrackTribe #devlog #pixelart #indiegame #2dgames #indiedev #pointandclick #gamedev ABOUT ME: I'm a Danish artist who works in the game industry. I'm a 2D artist in the daytime ☀️And work on my point-and-click game WHEN YOU’RE NOT AROUND at night🌙 Sometimes I also work on comic ideas.
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