How it's done - Software Defined ROMs
The engineering deep-dive behind Software Defined Retro ROM: real-world MCU selection criteria, schematic design failures, PCB layout decisions, and embedded implementation choices that made nanosecond ROM emulation possible. This video breaks down the technical decisions behind SDRR - from why I didn't choose the Pico, ATMEGA or STM32F103, to PCB layout and routing in a two layer compact form factor, finishing off with scoping the working solution. Previous video (introduction): https://youtu.be/Jhe4LF5LrZ8 Github repo: https://piers.rocks/u/sdrr β° **Timstamps** 00:00 π Introduction 00:44 π Original ROM datasheet 05:13 π Requirements 06:55 β οΈ Constraints 08:49 π― MCU Family Selection 13:19 β STM32F1 (Failed) Schematic 17:40 β STM32F4 Schematic 22:16 π PCB Layout 25:00 πΎ ROM Code 29:33 π¬ Scoping the Software ROM 31:15 π¬ Wrap up Video content copyright (c) 2025 piers.media Limited. All rights reserved.
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