How To Connect [Node for Max] ⇆ WEBSITE | send/receive bangs & JS objects [dict] (Socket.io) chat
These three example projects show how to use websockets (Socket.io) to send data back and forth between Max and a website over the internet (computers running Max and devices accessing the website can be in different parts of the world). This video discusses Max, Node for Max, JavaScript, HTML, CSS, Websockets (Socket.io), Servers, Node.js, Chat, and JavaScript Objects. File Assets & Written Instructions: https://github.com/benjohansen/Websockets-in-Max 00:00 Intro 00:14 Demo 02:00 Understanding Websockets Setting Up Github Files: 05:38 web-server.js setup (Glitch) 06:15 web-client.js setup (W3Schools Space) 06:51 max-client.js setup (Max) How Each Project Works: 07:41 "bang" project 10:53 "simple chat" project 12:37 "objects" project Suggested Tools: Max = https://cycling74.com/ new Glitch project = https://glitch.new/blank basic W3Schools Space = https://spaces.w3schools.com/createspace https://benjohansen.com/ ========================================================== Credits: Music: Bensound.com/royalty-free-music License code: WC6KOUDKUOSIK5O4 Music from Uppbeat (free for Creators!): https://uppbeat.io/t/philip-anderson/achievement License code: O1JF0UKUMYDNGIU3 Music from Uppbeat (free for Creators!): https://uppbeat.io/t/aaron-paul-low/falling-fast License code: FDE8XWVJKTGBMUDJ Music from Uppbeat (free for Creators!): https://uppbeat.io/t/mark-july/chase-the-sun License code: V4B6AO8557XP7MLE #cycling74 #maxmsp #websockets #socketio #javascript #nodejs #html #css #glitch #w3schools
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