In this beginner-friendly tutorial, we’ll walk through the entire process of building a smooth, tile-based movement system using Godot’s latest features. Whether you're making a classic RPG, a tactics game, or a puzzle adventure, grid movement is an essential mechanic — and by the end of this video, you’ll know exactly how to create it yourself.
* Setting up a grid-based level in Godot 4
* Creating a player character with tile-by-tile movement
* Writing clean and simple movement code
* Handling input and preventing diagonal/sliding movement
* Using tweening for smooth transitions
* Tips for expanding your controller into a full game system
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How to create a grid based character controller in Godot 4+ |Step by Step Tutorial | NatokHD