How to Create Heightfield Masks Using COPs
Learn how to set up heightfield masks using the COPs context in Houdini 21. This tutorial explains how to generate and control masks using COPs as it doesn't just work out of the box. This video covers how to setup volumes and their names and attributes in a way that allows you to preview the masks generated directly in the viewport. Support me on Patreon: https://www.patreon.com/InsideTheMind Get HouMats Utilities here: https://www.patreon.com/InsideTheMind/shop/houmats-utilities-659895?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=productshare_fan&utm_content=join_link or on Gumroad here: https://insidethemindspace.gumroad.com/l/HouMatsUtilities Speed up your renders using AI (affiliate link)- https://www.topazlabs.com/topaz-video-ai/ref/1880/ Join this channel to get access to perks: https://www.youtube.com/channel/UCZY_OKD2XAjmW0GVQa3So_Q/join Join my Discord here: https://discord.gg/vssZxjN Leave a like and a favorite if you enjoyed. Subscribe if you want to. Please let me know what you thought of the video. Follow me- https://insidethemind.space/ https://twitter.com/Stormz3D https://www.instagram.com/insidethemindspace/ https://www.artstation.com/matt_ekstrom #houdini #houdinifx #houdinitutorial
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