In this video we go over how to keyframe a camera and the spacships movement in Maya. We then look at which AOV's that we want to export and how to do that as a batch sequence ready for editing. The export will have a transparent background and will be able to be used in any program that accepts exr files.
(Find the asset pack here:
https://www.cgtrader.com/free-3d-models/space/spaceship/intergalactic-spaceship-design-in-blender-eevee