How to use HLAE - An In-depth Tutorial [OUTDATED]
Time Stamps 0:00 - Getting HLAE Started 4:19 - Using HLAE 25:07 - Cinematics 34:58 - Recording 43:40 - Rendering Command List Mirv_streams add baseFx RAW Mirv_streams preview raw (adds contrast) Fov_cs_debug 100 (zoomed out) Mirv_deathmsg debug 1 Mirv_deathmsg block !id * Mirv_deathmsg cfg noticelifetime 60 Mirv_deathmsg highlightId id Mirv_replace_name debug 1 Mirv_replace_name id “name” (deathnotices) Mirv_streams record start Mirv_streams record end mirv_campath add mirv_campath clear mirv_campath enable mirv_campath enable 0 MUTE COMMANDS Voice_show_mute Voice_player_volume # 0 (# = player number) Sv_cheats 1 Fov_cs_debug 100 Mp_display_kill_assists 0 mat_ambient_light_g 0.0 cl_drawhud_force_radar -1 cl_phys_timescale | cl_ragdoll_gravity POV mirv_pov # mirv_listentities isPlayer=1 Mirv_fov Mirv_input camera sv_cheats 1; mirv_deathmsg debug 1; mat_postprocess_enable 0; snd_setmixer dialog vol 0; mirv_snd_timescale 1; host_timescale 0; snd_setmixer c4 vol 0; host_framerate 400; mirv_streams record name "(INPUT YOUR FOLDER PATH)" Third Person mirv_cam offset 0 0 0 0 0 0 SO PROPS DONT FADE IN AND OUT r_disable_static_prop_loading 1 prop_debug 1
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