Huntsman 1.1
https://store.steampowered.com/app/3814680/Huntsman/ Patch 1.1 adds lots of things throughout the game, including new visual modes, updated spider behaviours and more. We are hard at work on two more large patches, but no spoilers (we’ve left a small hint in-game for 1.2, but we’ll leave it at that). Patch notes below, and if you want to bag a deal, check out our bundle partners. Thank you to Secret Mode, Wired, Blumhouse Games, DOSMan Gaming and Steelkrill Studio for helping to celebrate all things horror! We’ve also added new screenshots and a small developer diary from Jory, the creator of Huntsman and the one responsible for your nightmares. Best of luck, Atherton Labs employees! Content Two new visual modes; VHS, a 90s throwback to the days of having to rewind tapes before you brought them back to the rental Horror, a black and white effect inspired by the beloved creature features of the 50s Quality of Life Security cameras in the security room. Use these to check if the path is clear, once the power is back on Updated tarantula threat animations Spider reactions - spiders now react when a player throws things at them. Test it. Go on, we dare you Kitchen items - more things to pick up with and throw at the Huntsman (except the kitchen sink) Cafeteria items including chairs can now be moved by players and spiders. Watch your step! Hiding spots - Huntsman no longer spawns in the kitchen area, which sometimes lead to the spider getting stuck in scenery or trapped when the shutters were down Laboratory spiders - the inanimate spiders in the testing area of the facility are now replaced with live spiders New Game popup - when starting a new playthrough, a screen will appear that allows players to choose filter effects (plus a tease for something coming in a future update) Added orb weavers to the terrarium Added more throwables in the loading bay area Increased the tarantula’s sensitivity to player triggers (twigs snapping, bushes moving etc) in the terrarium. TL;DR it’s even angrier now Sound f/x updates throughout Bug Fixes an issue where some areas such as the office would have scenery items move out of line (chairs, computer monitors etc) reports of huntsman occasionally becoming inactive in the lab area, after respawning an issue where player quest logs would not update after exiting the terrarium a rare instance of Key Items forcing a player to slightly jump backwards when collected broken door in the lab area, near the neurotoxin mixer rare instances of the tarantula not respawning after player death in the terrarium Addressed issues with the spider rotation on spawn
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