I SOLVED The PSVR Movement Problem
Even the best PSVR games struggle with movement. There are games like Skyrim VR and Rec Room, with systems that work somewhat decently. But still, they fall apart the moment you put pressure on the player. Time to see if we can come up with something else! In the process of coming up with a new VR movement mechanic I remembered my blood boiling frustration with Blood & Truth and accidently created an entire VR Combat Character for anyone to use in Dreams PS4 (still weird to call the game this lol, gameplay recordings are taken from PSVR on ps5). Link to VR Combat template: https://indreams.me/element/oYyvjkqjWjo 0:00 - Intro 0:48 - Why (PS) VR movement needs a rethink 2:12 - First headstrafe attempt 3:00 - Headstrafe iteration 2 4:26 - Headstrafe iteration 3 5:35 - VR combat development 6:17 - Developing weapons and reloads 8:24 - Designing a level with enemies 9:49 - SUBSCRIBE NOW 10:13 - The final result
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