Here is my prototype of my IK Rig system build from scratch using web technologies, WebGL and Javascript. This project was inspired by a GDC talk from ubisoft showing of an animation system they called IK Rigs. So I've spent over a year trying to piece together a system to replicate some of the features that they demonstrated. So this video is to show off and get people excited about the prospects of what a system like this can do.
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Ubisoft's GDC Talk about their IK Rigs
https://www.youtube.com/watch?v=KLjTU0yKS00
IK Rig Demo
http://fungi.sketchpunk.com/demo/ik/ik_retarget.html
Stride Control Test
http://fungi.sketchpunk.com/demo/ik/stride_test.html
Various Single Pass IK Solvers
http://fungi.sketchpunk.com/demo/ik_solvers/chain_demo.html
Source code
https://github.com/sketchpunk/fungi
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