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Implement Mana GAS Attribute in UE5 Lyra Tutorial

7.9K views
Oct 4, 2022
37:54

Implement Mana in the Lyra starter project ; in this tutorial, create a gameplay effect for dash cost and mana regeneration gameplay effect. Setup Godmode to not use up any Mana. Enjoy! I'll try and catch up on the lost time and have a few tutorials I'd like to make. Code at : https://github.com/NanceDevDiaries/Tutorials/tree/main/LyraManaAbilityTutorial Join my Patreon to get video credits and if you'd like to give thanks! https://www.patreon.com/NanceDevDiaries Thanks for watching! --------------- Timestamps: 00:00 - Intro 00:42 - Setting up the scene 01:48 - Plan 02:22 - Lyra attribute sets explanation 03:25 - Creating the mana attribute 09:05 - Create Mana cost for dash ability 12:33 - UI setup 14:58 - Create Mana component 22:18 - Make Mana UI use mana component 27:50 - Mana UI updates! 31:44 - God mode mana 37:39 - Outro

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