Implementing Hazard Pointers in Rust (part 2)
We continue our journey implementing Hazard Pointers (https://erdani.org/publications/cuj-2004-12.pdf) in Rust. We follow along with the C++ implementation in Facebook's Folly library (https://github.com/facebook/folly/blob/master/folly/synchronization/Hazptr.h), starting from where we left off last time: https://github.com/jonhoo/haphazard/tree/7f0d8d62e071f8bc55233a3d2437225d6282e368 0:00:00 Introduction 0:01:50 Where we left off 0:05:50 PRs fixing problems from part 1 0:10:35 Update on issues we filed 0:20:37 Bugs I found 0:35:12 Can deleter alias be const? 0:38:35 impl Drop vs drop in vtable 0:40:25 Some Rust Q&A 0:43:20 Splitting up into modules 0:56:56 Support for custom domains 2:19:30 Improving static domain safety 2:58:04 Intermission 3:02:02 Aligning with Folly's HazPtrDomain 4:39:03 Aligning with Folly's HazPtrHolder 5:18:32 Aligning with Folly's HazPtrObject 5:25:10 Where we are and where next? You can find the latest code for the implementation at https://github.com/jonhoo/haphazard. Live version with chat: https://youtu.be/Hy8VfC2FwBM
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