In a previous video I showed you how to setup a waypoint marker that could be placed in a scene and seen from anywhere given the material that allowed this marker to be seen through walls. In this video I want to expand and improve upon what I had developed in the previous tutorial to create a waypoint that stays at a constant distance from the player and will still mark the location of an actor. This improved version will also allow for you to set waypoints for movable objects while in VR due to the need to constantly update position.
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// CHAPTERS
00:00 Start
00:42 Project Setup
02:04 Waypoint Actors
08:18 Setting Up the Scene
09:45 Testing in VR
11:16 End
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Improving the Waypoint Markers for VR - Unreal Engine VR Tutorial | NatokHD