Hey everyone! Welcome to my Indie Game Devlog building a classic Shoot'em Up (shmup/STG) with Swift, SpriteKit and GameplayKit.
#9: I've coded a Bullet Pattern Engine and implemented Quality of Life enhancements for the Level Editor.
This is the first game I build for tvOS, iOS and macOS with Swift. Come along to see my process, reasoning, problems I encounter and the solutions I come up with during the journey from initial prototype to a completed game.
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https://bit.ly/42BLOG
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Thank you for watching and I hope you enjoyed my devlog. See you in the next video.