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Indie Shmup Game Devlog #9 - Bullet Pattern Engine

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Feb 28, 2020
5:16

Hey everyone! Welcome to my Indie Game Devlog building a classic Shoot'em Up (shmup/STG) with Swift, SpriteKit and GameplayKit. #9: I've coded a Bullet Pattern Engine and implemented Quality of Life enhancements for the Level Editor. This is the first game I build for tvOS, iOS and macOS with Swift. Come along to see my process, reasoning, problems I encounter and the solutions I come up with during the journey from initial prototype to a completed game. --- Check out my blog for more in-depth articles: https://bit.ly/42BLOG You can find me on Twitter: https://twitter.com/artstorm #devlog #gamedev #swift Thank you for watching and I hope you enjoyed my devlog. See you in the next video.

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Indie Shmup Game Devlog #9 - Bullet Pattern Engine | NatokHD