Interaction Animations for Unreal Engine
71 Interactive Animations – Cabinets, Doors, Generators on FAB Marketplace: https://www.fab.com/listings/559396a5-e986-4ccd-8308-2007865086ce 71interaction animations This pack includes character and object animations for cabinets, doors, generators, valves, and levers—all rigged to Unreal Engine UE4 Epic skeleton. 🔹 Key Features: 🔹 Cabinet Interactions: Opening Cabinet: Waist-Height: The character reaches forward, grips the cabinet handle, and pulls it open smoothly. Knee-Height: The character crouches slightly, grabs the lower handle, and opens the cabinet with a natural motion. Closing Cabinet: Waist-Height: The character pushes the cabinet door shut with a firm hand motion. Knee-Height: The character crouches and gently closes the lower cabinet door. 🔹 Chest Interactions: Opening Chest: Waist-Height: The character lifts the chest lid with both hands, revealing the contents inside. Knee-Height: The character crouches and opens the lower chest with a similar motion. Closing Chest: Waist-Height: The character lowers the chest lid back into place. Knee-Height: The character crouches and closes the lower chest lid. 🔹 Drawer Interactions: Opening Drawer: Waist-Height: The character pulls the drawer open with a smooth, controlled motion. Knee-Height: The character crouches slightly to access the mid-level drawer. Floor-Level: The character crouches fully to pull open the bottom drawer. Closing Drawer: Waist-Height: The character pushes the drawer shut with one hand. Knee-Height: The character crouches and closes the mid-level drawer. Floor-Level: The character crouches fully to push the bottom drawer closed. 🔹 Power Generator Animations: Idle: The character stands near the generator in a neutral pose. In (Reaching for Cord): The character reaches out to grab the generator’s pull cord. Out (Returning to Idle): The character releases the cord and returns to a neutral stance. Pulling Cord: The character tugs the cord with a strong, deliberate motion. Failure After Pulling: The cord jams, and the character reacts with a frustrated shake. Locked Mid-Pull: The cord gets stuck midway, and the character struggles to pull it free (two variations). Successfully Pulling Cord: The cord pulls smoothly, and the generator starts with a satisfying motion. Filling Tanker Fuel: The character pours gasoline from a can into the generator’s fuel tank. 🔹 Lever Mechanics: Pushing Back to Front: The character pushes the lever forward with a firm motion. Pulling Front to Back: The character pulls the lever back toward themselves. Moving Left to Right: The character shifts the lever from the left to the right side. Moving Right to Left: The character shifts the lever from the right to the left side. 🔹 Valve Handwheel Interactions: Turning Handwheel Clockwise: The character rotates the valve handwheel clockwise with both hands. Turning Handwheel Counter-Clockwise: The character rotates the valve handwheel counter-clockwise. Attaching (Adjusting) Valve Handwheel: The character screws the handwheel onto the valve. Removing Valve Handwheel: The character unscrews and removes the handwheel. Picking Handwheel: The character bends down to pick up the handwheel from the ground. Placing Handwheel on the Ground: The character crouches and places the handwheel on the ground. 🔹 Forceful Door Interactions: Opening Door by Kicking: The character delivers a powerful kick to force the door open. Opening Door with Shoulder: The character charges and slams their shoulder into the door to break it open. ✅ High-quality meshes: Cabinets, doors, generators, gasoline cans, and more. 🔔 Follow for more Unreal Engine content: YouTube: https://www.youtube.com/@gammastudios1?sub_confirmation=1 Fab: https://www.fab.com/sellers/Gamma%20Studio #InteractionAnimations #GameDev #AnimatedObjects #RootMotion #EpicSkeleton #SurvivalGames #ue5
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