Visualizing and explaining SDFs using Bevy, Rust, and Shaders.
Full post and visualizations here: https://www.rustadventure.dev/introduction-to-signed-distance-fields
Examples can be found here: https://github.com/rust-adventure/yt-raymarch-2d
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Inigo Quilez is a significant contributor to the field of SDF research.
"Greek Temple" is accessible at: https://www.shadertoy.com/view/ldScDh
more 2d signed distance functions are available at: https://iquilezles.org/articles/distfunctions2d/