IPCRG How We Breathe
How we breathe feedback form Give us your feedback! It only takes a few minutes and will provide valuable information to evaluate this video produced by IPCRG - https://forms.gle/CwX2tYxBgM4FLS2c7 00:00 - Introduction 01:32 - Breathing Definitions 02:35 - Ventilation 06:22 - The Bronchial Tree 08:26 - Respiration 09:52 - Breathlessness Introduction 11:04 - Obstruction 15:33 - Restriction 16:40 - Body Deconditioning 18:03 - Stress or Anxiety 19:27 - Breathing Pattern Disorder 20:02 - Good Particles and Bad Particles 21:49 - Summary Acknowledgements Original idea by Siân Williams Written by Siân Williams and Noel Baxter Narrated by Siân Williams Produced by Steven Dey Animation by Steven Dey, ThinkSee3D Ltd Clinical Collaborators: Julia Bott, Clare Cook, Darush Attar-Zadeh Funded by International Primary Care Respiratory Group IPCRG would like to thank all the contributors who have advised and offered their views in the making of this video. Ultimately, IPCRG takes full responsibility for the final script and visuals presented in this video. This video is to be used as an educational resource to promote the sharing of information between clinicians, or as an aid for clinicians to educate a patient or a group of patients. It does not constitute, and should not be regarded as clinical guidance, diagnosis or personal medical advice. This video is for information purposes and does not provide medical advice. This video is provided under Creative Commons Licence BY-NC-SA - https://creativecommons.org/licenses/ IPCRG must be credited for any elements of the film used. If you would like to use the film for commercial purposes, please contact [email protected] For more videos for people who are breathless about how to breathe well and move more please see www.ipcrg.org/copdmagazine If you would like to help create captions in your language, or would like specific clips of the film not yet available, please email [email protected] _______________________________________________ Technical Acknowledgements All scenes created & rendered using Blender 3.x & Epic Games Unreal Engine 5 Editing by Steven Dey in Wondershare Filmora Full female anatomy model from 3d_molier International via TurboSquid. All other anatomical models and particle scenes created in Blender by Steven Dey, ThinkSee3D Ltd All anatomy scenes animated (or mocap acted) by Steven Dey Digital humans and stock mocap from Epic Games Metahumans & Adobe Mixamo. Outdoor Props from ThinkSee3D Ltd, Quixel Megascans and SilverTM City Park Environment Thanks to ThinkSee3D student helpers: Daniel Humphris, Joban Dey and Coen Sword
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