In the last video of this series we will create a new UI element that will show the possible actions that we can perform an an item. We will show different actions for different items ex "Consume" for consumable objects and "Equip" for equippable items.
Link to the tutorial https://youtu.be/xGNBjHG2Oss
Learn to make 2d games in Unity:
https://courses.sunnyvalleystudio.com/
GitHub files: https://github.com/SunnyValleyStudio/Unity-Inventory-system-using-SO-and-MVC
Patreon end project files:
https://www.patreon.com/posts/62105689
Assets used:
https://github.com/sparklinlabs/superpowers-asset-packs
https://paperhatlizard.itch.io/cryos-mini-gui
Starter Project link: https://drive.google.com/file/d/10j_AmqBkjpO9uGjuUXEAgqJfGoOetAAW/view?usp=sharing
Join the discord:
https://discord.gg/RQEtYHz
You can support me through Patreon:
https://www.patreon.com/sunnyvalleystudio
#inventory #unity2d
00:00 Intro
00:30 UI Item Action element
02:48 Item Action Panel Script
05:34 Modifying UI Inventory Page script
07:30 Modifying Inventory Controller
11:24 Adding SFX
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Item Action Menu - Inventory System in Unity tutorial P23 | NatokHD