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Java 2D Game Engine Development - Multiplayer Support: The Login Packet

56.3K views
Nov 9, 2012
23:35

This episode will teach you how to implement a login packet to make clients connect to a server --- Want to support the channel and get access to full source code, or ask me questions on skype? Check out my patreon: https://www.patreon.com/vanZeben --- If you enjoyed the video please Subscribe, Like or Comment, and let me know what's up! Website: http://www.vanZeben.ca LiveStream: http://www.twitch.tv/vanZeben

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Java 2D Game Engine Development - Multiplayer Support: The Login Packet | NatokHD