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Java Tiled Map Game (LibGDX) | Episode 1 - creating Tiled Maps

120.5K views
Jul 9, 2013
7:15

Welcome to my new mini tutorial series in which we're going to create a basic game prototype with tile maps. The popular map editing tool Tiled will be our map editor. This series will cover: - creating Tiled Maps - rendering orthogonal and isometric maps - creating the Player and applying gravity - collision detection - moving the player - animated tiles - object layers You can find the source code, maps (and tilesets) in my repository: https://bitbucket.org/dermetfan/tiledmapgame/overview Pokémon tileset: http://www.spriters-resource.com/gameboy/pokegs/sheet/9198/ Isometric tileset: http://opengameart.org/content/isometric-64x64-outside-tileset I hope these videos are helpful. Thanks for watching!

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Java Tiled Map Game (LibGDX) | Episode 1 - creating Tiled Maps | NatokHD