// Dragonsweeper by Daniel Benmergui
https://danielben.itch.io/dragonsweeper
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0:00 Introduction, consumer thoughts on AAA vs indie
7:50 Is AAA losing ground to indies
14:15 Developers aren't fans anymore
19:42 On AAA course correcting, how many people does it take to make a game, WFH vs in office
36:30 On game cost complexity, consumer expectations
47:42 On AAA mending the divide between consumers and devs, Industry layoffs
54:40 AI in the industry, should devs keep up with AI
1:20:23 Advice to newcomers
1:24:01 Advice to seasoned devs, navigating politics
1:38:22 Game making process
1:45:35 Thoughts on investment
1:50:50 Puzzle making process & closing
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