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Jonathan Blow Interview - On Industry, Development

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Feb 3, 2025
1:58:16

// Dragonsweeper by Daniel Benmergui https://danielben.itch.io/dragonsweeper // Support us โ˜• https://industrydevs.com/donate // Find Us ๐ŸŒ https://industrydevs.com ๐ŸŒ https://x.com/IndustryDevs // Private Forum ๐Ÿ’ฌ https://industrydevs.com/community // Community Projects ๐ŸŽฎ https://industrydevs.com/community-projects // Steam Curator ๐ŸŒ https://industrydevs.com/steam 0:00 Introduction, consumer thoughts on AAA vs indie 7:50 Is AAA losing ground to indies 14:15 Developers aren't fans anymore 19:42 On AAA course correcting, how many people does it take to make a game, WFH vs in office 36:30 On game cost complexity, consumer expectations 47:42 On AAA mending the divide between consumers and devs, Industry layoffs 54:40 AI in the industry, should devs keep up with AI 1:20:23 Advice to newcomers 1:24:01 Advice to seasoned devs, navigating politics 1:38:22 Game making process 1:45:35 Thoughts on investment 1:50:50 Puzzle making process & closing

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Jonathan Blow Interview - On Industry, Development | NatokHD