In this tutorial, we're continuing on from my Patreon series on the Perfume bottle. We'll tackle the rendering process I used when rendering this inflation scene.
www.patreon.com/paulesteves28
-- In this Video --
00:00 Intro
00:27 Houdini version
01:10 Scene overview
01:56 Camera overview
02:18 Default look
02:43 Create base material
03:15 Create main light
05:01 Adjust material
06:18 Add fill light
07:30 Add bump map
09:35 Add sheen
10:30 Bottle materials
11:45 Lighting the bottle
19:53 Colorful Vellum approach
26:49 Outro