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Learning Baselight Look #3 - Baselight User Interface

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Dec 29, 2021
10:59

Next in this series: https://youtu.be/rAzll7AiJfc Part 3: In this Insight, we will break down the key components of the Baselight user interface. We will explore the common docked views that you will see when opening Baselight for the first time and how to customize this default workspace to create something personalized for you: - Opening, navigating, and understanding the Job Manager - Understanding and customizing your Workspaces - Adding a set of scopes to your workspace - Navigating and manipulating the timeline and Cut view - Overview of Baselight’s unique Cursors - First look at the Parameters panel’s Input Format, Colour Space, and Frames options - The contextual nature of the Parameters view - Floating docked views for multi-display setups. (note: Baselight Student was renamed Baselight Look as this series was being released - but everything in this series still applies) Series Overview: Welcome & Overview Installing Baselight Student == Baselight User Interface == You are here Next: Setting Up Your First Scene - https://youtu.be/rAzll7AiJfc Importing Media Conforming: Scene Detect Tool Organising Media: Shots View Baselight Colour Management Primary Grading: The Basics Primary Grading: Blending Layers Primary Grading: Adding Flair Secondary Grading: Shapes Secondary Grading: Tracking Secondary Grading: Keys Managing Grades Reviewing Grades: Clients Repairs: Stabilising Shots Repairs: Abnormal Colours Repairs: Painting & Dustbusting Delivery: Rendering For more from Luke Ross, check out his YouTube channel: https://youtube.com/c/lukerosspost For a community of color grading professionals dedicated to shaving years off your learning curve, visit: https://mixinglight.com

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Learning Baselight Look #3 - Baselight User Interface | NatokHD