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Left 2 Mine Panic-Event Setup Tutorial (Instructions in the Description)

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Feb 13, 2022
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=============== Introduction =============== This tutorial teaches you how to set up panic events for the Left 2 Mine mod for Minecraft. (Literally the entire Left 2 Mine community was asking me for this so here we are) The method shown in the video should be a very reliable way for setting up panic events as it is quite simple to use and is bug-free if done correctly. (Do note that players leaving/joining mid-game can potentially cause errors. This is INEVITABLE so try to only leave/join the game when no Left 2 Mine match is running. Even if you have to, at least try not to leave/join when any of these panic events are running.) This method supports an infinite number of panic events. I have only created two in the video, but just remember that you can make two hundred of them if you really want to. The instructions below are used for setting up one panic event. Use it again to set up another. Do make sure that you are able to match the instructions with the visual demonstration on the video. If something of the visual demonstration is left out of the instructions, that means it is entirely optional. You may include it if you can understand it. If not, don't bother with it or you may potentially mess up the setup. Also, put Chunk Loaders next to Command Blocks that may potentially be too far away from players and stop running, so they run at all times no matter where the players are. ======================================== =============== One-Time Commands =============== Commands: /scoreboard objectives add |TimerName| dummy Description: This command adds a dummy scoreboard which we will use to determine how long the panic events would be. You may name this scoreboard whatever you want. Simply replace |TimerName| with whatever name you wish to name the scoreboard with. This name will be the |TimerName| for the rest of the commands. ======================================== =============== Seed Resetter Commands =============== Commands (Order does not matter): /scoreboard players set @a |TimerName| 0 |Any commands that put back whatever is used to activate the panic event, such as stone buttons used in the video| |Any commands that reset the paths so they are blocked again, such as taking away the redstone torch that opens the iron door and putting back the wooden barricade used in the video| How to use them (Place these in order, forming a command chain): Seed Resetter Impulse Unconditional Need Redstone Command Block Chain Unconditional Always Active Command Block(s) (Same Chain Command Blocks for further commands. Make sure their arrows are pointing into the next Command Block) Description: This is a command chain that activates every time a new game starts/restarts. ======================================== =============== Repeating Commands =============== Commands (Order does not matter): /scoreboard players remove @a[score_|TimerName|_min=1] |TimerName| 1 /execute @a[score_|TimerName|_min=1,score_|TimerName|=1] ~ ~ ~ left2mine panicstop /execute @a[score_|TimerName|_min=1,score_|TimerName|=1] ~ ~ ~ |Command that clears the path, such as placing a redstone torch to open the iron door or destroying the wooden barricade used in the video| How to use them: Put all of these in Repeating Unconditional Always Active Command Blocks wherever you want. Description: The first command is the countdown of the timer. The second command stops the infinite horde started by the command that we will get to later. The third command clears the path. ======================================== =============== Panic Event Starters =============== Note: Before we begin with this part, I want those who didn't know this to know that: Every 20 game ticks are equal to 1 second. 200 game ticks, for example, are equal to 10 seconds. You do the math. Commands (Order does not matter): /scoreboard players set @a |TimerName| |Time Length (in ticks) plus 1| /left2mine panicstart -1 |Any commands that remove whatever is used to activate the panic event, such as stone buttons used in the video| How to use them (Place these in order, forming a command chain): Redstone Signal Pulse (delivered by things such as stone buttons) Impulse Unconditional Need Redstone Command Block Chain Unconditional Always Active Command Block(s) (Same Chain Command Blocks for further commands. Make sure their arrows are pointing into the next Command Block) Description: The first command sets up the time length of the panic event. The second command starts an infinite horde. The purpose of commands that remove whatever is used to activate the panic event is to prevent the panic event from being started multiple times. ======================================== =============== About =============== Left 2 Mine by TheCallunxz: https://www.curseforge.com/minecraft/mc-mods/left-2-mine Left 2 Mine Discord (Contact me here if you got any further questions): https://discord.com/invite/4p8TDHW ========================================

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Left 2 Mine Panic-Event Setup Tutorial (Instructions in the Description) | NatokHD