This lesson you will be able to creatively use conform operation. You will learn about conform mesh menu option. How to create mesh object live.
0:09 Introduction to Boolean operations in Maya
0:43 Difference between Boolean Union and Mesh Combine
2:45 Deleting faces and clearing history (Delete All by Type / History)
5:15 Using the Conforming command to wrap a plane around an object
5:50 Setting up a 'Make Live' object for conforming
6:22 Adjusting Conforming settings (Surface Offset and Alignment)
8:59 Using the Fill Hole command to close open mesh gaps
10:14 Reducing polygon count with the Reduce tool
11:32 Adjusting Reduce settings (Percentage and Keeping Originals)
12:39 Using Remesh to convert quads to triangles
14:31 Introduction to Retopologize for cleaning up Boolean artifacts
16:22 Applying the Smooth command to increase mesh density
17:26 Conclusion and wrap-up
Https://youtu.be/-ROKn8rhYBs