Not too sure where this "series" will go but I plan to implement random mechanics from various titles into one mash-up of a game. Starting out with procedural map generation, and part two will be to implement a real-time mini map.
If you know of any mechanics that you've been wondering how to make, let me know in the comments below and we can piece them in as we go!
Play my previous Jam Game:
https://abrexas.itch.io/collect-the-dragoons