Basic usage of 3D Bounding Box Collision in GDevelop.
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00:00 Introduction
00:27 Create a project
01:06 Import an extension
01:33 Add "Ground" tiled sprite
04:26 Add "Wall" tiled sprite
06:25 Create a 3D scene
07:13 Set the 3D camera position
07:56 Change the game resolution
08:21 Add textures for 3D objects to resources
10:07 Load a 3D texture
10:59 Create "Player" 3D box
13:05 Add move events
15:34 Add 3D camera events
16:26 Add fall events
17:29 Add "BoxGroup" object group
17:53 Add collision events
19:32 Add rise events
21:00 Add "Fence" tiled sprite
23:27 Verticalize the fence
24:05 Set the depth of the bounding box
24:19 Add "PlaneGroup" object group
24:37 Add collision events for plane
26:10 Weak point of bounding box collision
27:15 Visualize bounding box
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Let's use 3D Bounding Box Collision! [For GDevelop] (Extension version 0.8.4) | NatokHD